“Classic Gaming Quarterly” S:1 E:1

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S:1 E:1 Although the 16-bit generation started in the late summer of 1989 with the near-simultaneous launch of the Sega Genesis and TurboGrafx-16, the release of the Super Nintendo signaled the real start of the 16-bit console war. On this episode, we take a look at the history of the console’s development, and review the three games available for it when it launched in August of 1991.